Tencent Holdings: By 2025, the domestic market's gaming revenue will reach 164.2 billion yuan, a year-on-year increase of 18%.

date
19/03/2026
Tencent Holdings announced its financial report, showing that the revenue of value-added services for the fiscal year ending on December 31, 2025 increased by 16% year-on-year to 369.3 billion yuan. Domestic market game revenue was 164.2 billion yuan, an 18% year-on-year growth, benefiting from the strong performance of the recently released "Delta Mission", as well as revenue growth of long-running games such as "Honor of Kings", "Game for Peace", and the "Fearless Contract" series. International market game revenue was 77.4 billion yuan, a 33% year-on-year growth, driven by revenue growth of games under Supercell and "PUBG MOBILE", as well as incremental revenue contribution from "Blade & Soul: Revolution". Social network revenue increased by 5% year-on-year to 127.7 billion yuan, due to the growth in revenue from video live streaming services, music subscription services, and the sale of virtual items in mobile game applications.